2025-2026 Catalog 
  
    Mar 13, 2026  
2025-2026 Catalog
Add to Portfolio (opens a new window)

GAM-230 Game Programming 3D II


3 Credit(s)
2 Lab Hour(s)
2 Lecture Hour(s)
This course provides the student with game programming knowledge and skills required for making 3D games. A professional game development platform will be investigated along with object-oriented programming concepts that include arrays, classes, properties, delegates, interfaces, and event handling. Students will also learn techniques for using a platformintegrated game engine to create game levels using terrain, material, object, and other level editing tools.

Prerequisite(s): GAM-218 


Syllabus for this course




Add to Portfolio (opens a new window)