|
|
|
Mar 13, 2026
|
|
GAM-218 Game Development 3D I 3 Credit(s) 2 Lab Hour(s) 2 Lecture Hour(s) This course provides the student with game programming knowledge and skills required for making 3D games. A professional game development platform will be investigated along with object-oriented programming concepts that include arrays, classes, properties, delegates, interfaces, and event handling. Students will also learn techniques for using a platformintegrated game engine to create game levels using terrain, material, object, and other level editing tools.
Prerequisite(s): INF-103
Syllabus for this course
Add to Portfolio (opens a new window)
|
|
|