2026-2027 Catalog 
  
    Sep 20, 2026  
2026-2027 Catalog
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GAM-110 Introduction Game Architecture and Design


3 Credit(s)
3 Lecture Hour(s)
This course introduces the student to the fundamentals of game architecture and design through critique of game play, interactive assignments, and culminating with the creation of an original game design document. Game design concepts include storytelling and narrative, game worlds and settings, game play, character development, audio, game art, level design and the user interface. Also covered are video game history, status of the game development industry and associated careers and the game development process.


Syllabus for this course




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